User-Centered Requirements Engineering Based on Persona


Research Framework

Our search Strategy
We focus on the users in requirements engineering and developed a user-centered requirements engineering methodology based on Persona.

What is Persona?
The origin of Persona is a mask in an ancient Greek play. C. G. Jung [1875-1961]coned Persona as a social role of people. This idea is particularly suitable to user-centered requirements engineering.
Alan Cooper, the father of Visual Basic, advocated Persona in user-interface design..

Challenges of Persona and our Research

We found the following two essential challenges in the conventional works on Persona:
(1) Lack of systematic method to identify Persona
(2) Method of applying Persona in User-Centered Requirements Engineering

(1) Methodology of Identification of Persona and Cast

We developed a set of systematic procedure to identify primary persona and associated personas based on an extension of Conjoint Measure, a statistical analysis method. We also developed Persona patterns, a documentation framework of Persona.

(2) User-Centered Requirements Engineering Based on Persona

a) Persona-Scenario Methodology
We developed Persona-Scenario Methodology, a system of methods of acquisition and analysis of requirements with scenarios from the viewpoints of Persona.
We proved our concept and evaluated the methodology with a series of field study on the mobile phone applications.

b) Persona-Scenario-Goal Methodology (PSG Methodology)

As an extension, we developed Persona-Scenario-Goal Methodology, or PSG Methodology, to analyze the requirements in terms of goals. We proved the concept by applying the PSG Methodology to real Web applications.


Publications


[R0701] Mikio Aoyama, Persona-Scenario-Goal Methodology for User-Centered Requirements Engineering, Proc. 15th IEEE International Requirements Engineering Conference (RE 2007), Oct. 2007, IEEE Computer Society, pp. 185-194.

[R0501] Mikio Aoyama, Persona-and-Scenario Based Requirements Engineering for Software Embedded in Digital Consumer Products, Proc. 13th IEEE International Requirements Engineering Conference (RE 2005), Aug.-Sep. 2005, IEEE Computer Society, pp. 85-94.


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